RULES

ABILITY SCORES
  • ADVANTAGE AND DISADVANTAGE
  • PROFICIENCY BONUS
  • ABILITY CHECKS
  • SKILLS
  • SAVING THROWS
ADVENTURING
  • FALLING
  • SUFFOCATING
  • VISION
  • FOOD AND WATER
  • OBJECTS
  • MOVEMENT
  • TIME
  • REST
COMBAT
  • ORDER OF COMBAT
  • MOVEMENT AND POSITION
CONDITIONS 
  • CONDITIONS
  • SENSES
  • DISEASES
  • MADNESS
  • POISON
MAGIC
  • SPELLCASTING
  • CULTIST SPELLS
  • SORCERER SPELLS
Open Gaming License 

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