KNUCKLE-DRAGGER





KNUCKLE-DRAGGER
Brutish and massive humanoids in comparison to most adventurers, Knuckle-draggers, Draggers for
short, are actually a stumpy version of their cousins the ogres, with whom they share many traits. Most
notably their long, powerful arms, trunk like legs, and thick skulls.

When not in battle, Knuckle-draggers are most likely to be found eating something gross, lazing around,
or digging in their various orifices. This crudeness and lack of motivation is reflected throughout Dragger
society: dilapidated huts, unkempt caves, scavenged weapons and equipment, and no table manners
whatsoever. They do however excel in the aforementioned battle when pointed in the right direction with
great reach and leverage in the way of their namesake heavily muscled limbs. You would not be surprised
to find sweeping finger marks along the ground to either side of their heavy tracks when a dragger begins
to slouch.
Knuckle-Dragger Traits
Knuckle-dragger characters have certain traits derived from their ogrish ancestry.
  Ability Score Modifier. Your Strength score increases by 3, and your Constitution score increases by 2.
Your Intelligence and Charisma scores are each decreased by 2.
  Age. Knuckle-draggers mature faster than humans, reaching adulthood around age 12. They rarely live
longer than 55 years.
  Alignment. Knuckle-draggers inherit a tendency toward chaos and are not strongly inclined toward good,
but are easily influenced on the occasions they fall in with the right crowd. Knuckle-draggers raised
among ogres and willing to live out their lives among them are usually evil.
  Size. Knuckle-draggers are massively built, ranging from 7 to 8 feet tall. With long heavily muscled arms,
and thick, knotty trunks weighing well over 300 pounds. Their size is Medium.
Height
Weight
82 + 2d12"
350 + 3d10 lb.
  Speed and Movement. Knuckle-draggers have a large gate, but lumber. Your base walking speed is 30 feet.
  Long-Limbed, Duh. When making a melee attack on your turn, reach is 5 feet greater than normal.
  Powerful Build. Draggers count as one size larger when determining carrying capacity and the weight that
can be pushed, dragged, or lifted.
  Thick, Thick Skull. When you are reduced to 0 hit points but not killed outright, you can drop to 1 hit point instead.
You’re really hard to knock out. You can’t use this feature again until you finish a long rest.
  Menacing. Draggers gain proficiency in the Intimidation skill.
  Savage Attacks. When a knuckle-dragger scores a critical hit with a melee attack, they can roll one of the
damage dice one additional time and add it to the extra damage of the critical hit.
  Languages. Knuckle-draggers speak, kind of read, and kind of write Common and Draggish, a dull, grunting
language with guttural, slobbery consonants. It has a total of 9 characters in it’s alphabet, two of which are
essentially “G”.

Open Gaming License

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